Zitat: Taking a “copy” home

Taking home a “copy” of a sculpture at the Met is exciting, but it might be even more fun to use that work as an inspiration for your own creations.

(Don Undeen 2013)

Quelle: Omnia sunt Communia: Das kulturelle Erbe hacken
Original und Kopie im ethnographischen Museum von Sophie Lembcke

In: Archive dekolonialisieren: Mediale und epistemische Transformationen in Kunst, Design und Film (Edition Kulturwissenschaft) von Eva Knopf (Herausgeber), Sophie Lembcke (Herausgeber), [transcript] Edition Kulturwissenschaft, 2018, S. 57

Posted by AS, 20. Jan 2019
Original Don Undeen Kunstgeschichte Medientheorie Museologie Sophie Lembcke USA


My training as a historian taught me that to separate ideas of class, race, gender, sexuality, and ability from their historical contexts is to miss their true meanings—the real power that they hold in American society to shape and define people’s lives.

Walker, William S. associate professor of history at the Cooperstown Graduate Program (SUNY Oneonta). He is the author of A Living Exhibition: The Smithsonian and the Transformation of the Universal Museum and a lead editor for History@Work, the blog of the National Council on Public History.

Posted by CR, 19. Jan 2019
Queering Gender Kulturwissenschaft USA William Walker

Zitat: Visual Digital Culture

„In a period of barely twenty years, digital techniques have left the research laboratories and integrated with established means of production and exhibition. With the emergence of the computer, entirely new ways of making images, together with
ways of assisting and augmenting established methods and techniques have
become commonplace within contemporary forms of visual cultural production.“

“Clearly a new aesthetic space has opened up within contemporary culture, one which owes its existence to digital technology. It is important to stress, however, that this debt is by no means absolute. The computer is vital to understanding the make-up of the forms whose development we have just sketched, yet it is not the only agency explaining what they are and how they have come to be that way. The computer has not shaped the aesthetic character of these forms all by itself, as – taken on its own – an account such as the one above
might be mistaken for suggesting.”

Andrew Darley, Visual Digital Culture (2000)

Posted by MB, 19. Jan 2019
Bild Andrew Darley Artistic Research Computer Animation Computer Games Künstler_in Technologie USA Visual Culture